﻿
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//
//----------------------------------------------------------------------------------
#include "ace.Window_Imp.h"

#ifdef _WIN32
#include "ace.Window_Imp_Win.h"
#else
#include "ace.Window_Imp_X11.h"
#endif

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//
//----------------------------------------------------------------------------------
namespace ace {
//----------------------------------------------------------------------------------
//
//----------------------------------------------------------------------------------
Window_Imp* Window_Imp::Create(int32_t width, int32_t height, const achar* title)
{
#ifdef _WIN32
	return Window_Imp_Win::Create( width, height, title );
#else
	return Window_Imp_X11::Create( width, height, title );
#endif
}

//----------------------------------------------------------------------------------
//
//----------------------------------------------------------------------------------
}